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Project

2026

June 2026 — Present

Cognitive Garden
TechnologyMathPendidikan

Flutter, Dart

  • Developed Cognitive Garden, a cutting-edge cross-platform application using Flutter and Dart.
  • Designed games that train brain cognition and stimulate the brain.
  • Designed an intuitive and engaging user interface with rich animations.

June 2026

National Statistics Competition Preparation
DataMath

Probability & Statistics, SARIMAX, MANOVA, Python, Jupyter

  • Prepared and modeled statistical data utilizing Probability & Statistics, SARIMAX, and MANOVA.
  • Programmed extensive data analysis scripts using Python and Jupyter Notebooks.
  • Visualized complex datasets to derive actionable insights for the national competition.

May 2026

Socio-Economic Integration Data Analysis Indonesia Gold 2045
DataTechnology

Python, Pandas, Gemini-CLI, Jupyter Notebook, ETL

  • Engineered an ETL pipeline using Python, Pandas, and Jupyter Notebook from 5 different datasets.
  • Integrated Gemini-CLI to enhance data processing capabilities.
  • Streamlined data workflows, thereby significantly reducing manual processing time.

March 2026

ALTH: I Forgot to Mark Presence
TechnologyPenggunaPendidikan

Flutter, Dart, Burp Suite, Microsoft SSO

  • Analyzed the usage of SSO and Cookies using Burp Suite...
  • Developed a "mark attendance" reminder app for Institut Teknologi Bandung students using Flutter and Dart

February 2026 — Present

Alkyl Programming Language and Compiler
TechnologyBahasa

LLVM, C, Valgrind, GDB

  • Architected and implemented a custom compiler from scratch using C and LLVM.
  • Utilized Valgrind and GDB for rigorous memory management and debugging.
  • Translated high-level language constructs into efficient machine code.

2025

November 2025 — Present

Interactive Learning for UAS MA1101 ITB
MathTechnologyPengguna

Flutter, Dart, Mathematics, FL Chart

  • Built an interactive mathematics learning tool using Flutter, Dart, and FL Chart.
  • Visualized complex mathematical concepts dynamically to aid student comprehension.
  • Designed a responsive and user-friendly interface for seamless interaction.

October 2025 — Present

Personal Website faranaiki.id
TechnologyPengguna

NextJS, TailwindCSS, TypeScript, Drizzle, SQL, Lenis, Framer-Motion

  • Engineered a dynamic and high-performance portfolio website utilizing NextJS, TailwindCSS, and TypeScript.
  • Implemented smooth scrolling and animations using Lenis and Framer-Motion.
  • Architected a robust backend database structure using Drizzle and SQL.

2024

January 2024 — April 2024

Below Below
ArtsTechnology

Godot 4.2, GDScript

  • Designed and programmed 'Below Below', an engaging video game using Godot 4.2 and GDScript.
  • Developed game mechanics, physics interactions, and player controls.
  • Created custom pixel art assets and integrated sound effects for a cohesive experience.

2023

November 2023 — February 2024

NihWM Window Manager
Technology

Linux, C, XOrg

  • Developed 'nihwm', a lightweight X11 window manager written entirely in C for Linux.
  • Implemented core window management functionalities and input handling using XOrg.
  • Optimized the codebase for minimal resource consumption and high responsiveness.

2022

April 2022

Olive Divergence
TechnologyArts

C++, Qt

  • Programmed 'Olive Divergence' using C++ and the Qt framework.
  • Designed a graphical user interface with rich visual elements and custom widgets.
  • Managed application state and data flow efficiently within the Qt event loop.

2019

January 2019 — February 2019

Jump! Game
TechnologyArts

C#, Visual Studio

  • Created a challenging platformer game using C# and Visual Studio.
  • Implemented physics-based jumping mechanics and collision detection.
  • Designed level layouts and integrated scoring systems to enhance gameplay.